Spacemen

Juriaan wolters high 01
Juriaan wolters medium 01
Juriaan wolters low 01

Quick test of Texturing the standard Matt from the Allegorithmic website and exporting it to Maya. I always was curious of the workflow from Substance to Maya and getting the textures exactly the same in Maya, which before would always be different than in Substance for some reason. These are just a few quick renders with Arnold.